We design systems that meet real human need.

We partner with organizations to solve their hardest problems — and build products from within that do the same. We think in whole systems, not single screens.

Who we are
How we're built

Two engines, one studio.

We work two ways at once — and each side makes the other sharper.

With partners

We solve with you.

Embedded, multidisciplinary teams that uncover latent needs, prototype quickly, and design whole systems — not just screens.

  • Discovery & strategy
  • Concept & prototyping
  • System & service design
From within

We build our own.

Our in-house products are living laboratories for our most ambitious ideas — built around real human needs, tested in the real world.

  • Original product ventures
  • Research-led experiments
  • Care designed for families
What we're building

Designed for real human need.

Recent work from across the collective — research, products, and lived experiences, each built around a real human need.

Pumbit's six gestures of care Studio product
Care · postpartum

Pumbit

A care platform that routes a new mother's village to support her after birth — without her ever having to ask.

NeedfindingService designAI
A glowing pain visualization on the body Clinical pilot
Health · chronic pain

Illuminate

A glowing visual language that lets patients draw and map their pain — turning a dismissed experience into clinical data.

Patient researchPrototypeClinical validation
Hands playing the Lagu Hantu sound installation Installation
Decolonial design · culture

Lagu Hantu

A ritual sound installation built from Southeast Asian value systems instead of imported Western ones.

Speculative designPhysical prototypeSystems
Breadcrumbs, an e-ink agent prototype, on a desk Prototype suite
AI · calm technology

Agents in Service of Becoming

AI agents that support human becoming instead of capturing attention — parks where the internet built casinos.

Agent designCalm techPrototype
The Optimized for Itself healthcare-system simulation dashboard Simulation
Healthcare · systems

Optimized for Itself

An agent-based simulation that makes the US healthcare system visible as a self-maintaining machine — and testable.

Systems modelingStakeholder researchSimulation
Educators at a CommuniShare workshop in Uganda Field pilot
Education · social impact

CommuniShare

Cyclical teacher mentorship in Uganda, where shared experience becomes the currency that funds better learning.

Co-designNeedfindingField research
Guests sharing a meal at the Tending the Us dinner Experience
Food · ecology

Tending the Us

An immersive dinner that makes everyday acts of ecological and social reciprocity visible and shared.

Participatory designRitual designStorytelling
A hand holding one of The Cutting E.D.G.E. figurines Research
Queer history · speculative design

The Cutting E.D.G.E.

Tangible artifacts and AI voices that let people hold, visit, and pass on lost queer histories.

Archival researchSpeculative designFabrication
How we work

A method, not a checklist.

01

Needfinding

We start in empathy — the latent human need beneath the brief.

02

Play

Structured experimentation to widen what's possible.

03

Prototype

Rapid cycles that make ideas tangible and testable.

04

Systems

We design the whole ecosystem, not one isolated screen.

The Dabble collective in Stanford graduation sashes, laughing together in the d.school loft
Who we are

Designers and problem-solvers,
from the Stanford d.school.

We came up together through Stanford's graduate design program — and decided to keep building. Creative technologists, researchers, and makers who'd rather solve the real problem than the obvious one.

The collective

Many lenses,
one shared mind.

From engineering to anthropology, green chemistry to data science — small enough to think as one.

Come dabble with us.

Have a problem worth solving, or just want to know more? The door's open.